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Vampire Bats (10E-186) - Tenth Edition
Creature — Bat
Common
Chippy
0/1
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerLEGAL
ModernLEGAL
LegacyLEGAL
PauperLEGAL
VintageLEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyLEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolLEGAL
PremodernLEGAL
PredhFlying (This creature can't be blocked except by creatures with flying or reach.)
: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.
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Vampire Bats (10E-186) - Tenth Edition—
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Description
Creature — Bat
Common
Chippy
0/1
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerLEGAL
ModernLEGAL
LegacyLEGAL
PauperLEGAL
VintageLEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyLEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolLEGAL
PremodernLEGAL
PredhFlying (This creature can't be blocked except by creatures with flying or reach.)
: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.











